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Alejandro ArandaAlejandro Aranda
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360º panorama shader in Unity (URP)

Source code

A Unity project showing how to build a panorama shader to render 360º panoramic images.

How it works

The shader targets the Universal Render Pipeline (URP) and uses equirectangular projection to map the image onto a sphere, creating a realistic 360º view —ideal for virtual-reality experiences with panoramic photo/video.

Source on GitHub.