Shader Man Selection for Unity 3D

I adapted from the ShaderMan project, a series of Shaders for Unity, although it is not 100% my creation, except some, are interpretations and conversions of shaders found in ShaderToy mostly.

Also the project includes some interesting shaders that are not my creation, and that I wanted to incorporate to the project for its later study.

You can find the source code in my GitHub

Pano3DReal 0.4a

VR application for viewing 360 panoramas and 3D content for Google Cardboard.

Virtual Reality (VR) provides us with the opportunity to immerse ourselves in virtual worlds and have fully immersive experiences. This application offers users a fascinating way to explore and enjoy panoramic images in an immersive environment.

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